N E W U P D A T E
After half year of absence we present you new version of JigCube!
Here’s what new we brought:
-Added settings menu (graphics settings only)
-You can control framerate(wow)
-You can turn off all post processing if you wish!
-Edit colorfulness if the game seems very COLORFUL to you.
-Less flashing things (Powerpusher and PoxelGrid™ are less flashy than before)
-Lots of bug fixes (hahayes)
-Added coins (you have to collect them to accomplish the game)
- Better map UI interface(Also you can ESCAPE from the map by pressing ESCAPE button)
- New fancy main menu design
-Screwed up saves so rip your old saves. (Saves and settings are contained in “C:/Users/%USERNAME%/AppData/Localow/Kat Purpy/JigCube/”)
-Changed some silly level names to EPIC names (not really)
-Added one simple animation on A4 to help players finish THAT LEVEL
-You can record gifs by pressing “U” (300 frames maximum and 240x140 resolution, also separated frames cuz we are lazy to make script to make gifs but we can flood your hard drive)
Files
Get JigCube
JigCube
Experimental surreal puzzle game where you build path with tetraminos for the cube to get to the portal.
Status | In development |
Author | Kat Purpy |
Genre | Puzzle |
Tags | 2D, aesthetics, dimensional, Experimental, Pixel Art, Point & Click, Retro, Surreal |
Languages | English |
Accessibility | Color-blind friendly, High-contrast |
More posts
- VERY HOT FIXDec 21, 2019
- HOTFIXDec 15, 2019
- NEW UPDATEDec 13, 2019
- mew upd8Sep 02, 2019
- Added WebGL build to the game!Aug 31, 2019
- patch.Aug 28, 2019
- new upd8Aug 25, 2019
- NeW uPdAtEAug 24, 2019
- N E W U P D A T E 2Jun 29, 2019
- Hahahahahaha save files are broken again!Jun 24, 2019
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