NeW uPdAtE
JigCube » Devlog
YAY! NEW UPDATE IS HERE!
So what's new?
- New cube explode particles
- Now you can tweak sound/music volume in settings
- Started making some bosses (not included in the package yet)
- Fixed Linux archive which appeared to be empty
- Made Linux and Windows versions 32 bit because the game doesn't need that much bits to operate
- Now we got 3 categories in settings: "Graphics", "Sound" and "Save file" ("Save file" doesn't work for now)
Finally disposed of existential crisis which my existential crisis had- And yeah optimisations (a lot)
- Made bullets twice as big but left same hitbox
- Better UI (that uses stock clock from https://pngimg.com/download/6671 (license: Creative Commons 4.0 BY-NC ))
- Changed how changing time speed works, now you only have to press space one time to slowdown time as twice, two times - twice as fast, three times - normal
- Now tetraminos got neat particles and beep with beautiful sound according to a note (most important feature)
maybe let's start spreading the word about the game? <3
Files
jigcube-win-32bit.zip 88 MB
Version 1 Aug 24, 2019
jigcube-osx-universal.zip 93 MB
Version 1 Aug 24, 2019
jigcube-linux-32bit.zip 94 MB
Version 1 Aug 24, 2019
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JigCube
Experimental surreal puzzle game where you build path with tetraminos for the cube to get to the portal.
Status | In development |
Author | Kat Purpy |
Genre | Puzzle |
Tags | 2D, aesthetics, dimensional, Experimental, Pixel Art, Point & Click, Retro, Surreal |
Languages | English |
Accessibility | Color-blind friendly, High-contrast |
More posts
- VERY HOT FIXDec 21, 2019
- HOTFIXDec 15, 2019
- NEW UPDATEDec 13, 2019
- mew upd8Sep 02, 2019
- Added WebGL build to the game!Aug 31, 2019
- patch.Aug 28, 2019
- new upd8Aug 25, 2019
- N E W U P D A T E 2Jun 29, 2019
- Hahahahahaha save files are broken again!Jun 24, 2019
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