Welcome to the year 87069095065082069095068079079077069068 where nearly every lifeform has evaporated except for you and the whole civilization of ancient creatures seeking for something to c̵̢͙̉̈́͘ô̵̜̮̇̾n̶̜̒s̶̤̬̾̔ǔ̸̥̀́m̷͎̀̚e̷͙͎͔͒̈́̅... You are on your long and dangerous quest to resurrect the Universe and restore the 

UNIVERSAL PEACE

Solve puzzles, use different types of matter, destroy the ancient creatures and accomplish your life goal...

FEATURES

  • 30+ levels! (10 of them are available in the demo)
  • Challenging controls (you have to use only one mouse and and one mouse button)
  • Good sound design!
  • Minimalistic surreal(ish) abstract graphics
  • Spooky monsters!
  • Challenging puzzles!

WARNING: The WebGL version does not properly save your progress. Once it gets updated all progress is wiped so it is better to download the standalone version.

IF THE WEBGL VERSION HAS PERFORMANCE PROBLEMS PLEASE CONSIDER DOWNLOADING STANDALONE VERSION INSTEAD

Join the discord to get latest news about the game's development: https://discordapp.com/invite/zRyuJzV

StatusIn development
PlatformsWindows, Linux, HTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorKat Purpy
GenrePuzzle
Made withUnity

Purchase

Buy Now$4.99 USD or more

In order to download this game you must purchase it at or above the minimum price of $4.99 USD. You will get access to the following files:

OUATWTUD_FULL_WIN.zip 67 MB
Version 2
OUATWTUD_FULL_LINUX.zip 75 MB
Version 2

Download demo

Download
OUATWTUD_DEMO_WIN 59 MB
Version 24
Download
OUATWTUD_DEMO_LINUX 68 MB
Version 24

Development log

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Comments

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I really like the game, especially when you get to the monster parts and the lsd blocks. However, the monster adds a huge amount of lag in the later levels, so much so that it's quite hard to play. I really enjoyed the parts before the lag though.

Sorry for late reply but could you try playing standalone version of the game? It definitely performs faster than WebGL version.

Nice music relaxing gameplay, good going :)

Nice. Make a visual indicator for the keys locked on axis. It’s not clear that you can destroy the wall in the first level by dashing. (it’s not explained anywhere that you can dash by clicking)

nice game really relaxing!